URL details: vec3.ca/bicubic-filtering-in-fewer-taps
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Bicubic Filtering in Fewer Taps
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This post is based on the technique described in GPU Gems 2, chapter 20, Fast Third-Order Texture Filtering . While that's certainly a good read, I found that the authors skipped over a lot of detail and optimized a little prematurely, making the result ra
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