URL details: www.saschawillems.de/creations/vulkan-gltf-pbr
URL title:
Vulkan glTF 2.0 C++ physical based rendering - Sascha Willems
URL description:
About A physically-Based Rendering Vulkan reference implementation in C++ with image based lighting using glTF 2.0 models. The lighting equation is based on the reference glTF PBR implementation from Khronos. The main component of this project was writing a Vulkan glTF model loader and renderer that uses tinygltf, supporting most of glTF 2.0’s features. The application supports both pbr material workflows (metallic-roughness, specular-glossiness), renders the whole scene hierarchy and fully supports skinned
URL last crawled:
2022-06-20
URL speed:
0.202 MB/s,
downloaded in 0.200 seconds
We found no external links pointing to this url.