URL details: haraux.com/project-gi.html

URL title: Alexis Haraux
URL paragraphs: This is my first attempt at simulating diffuse interreflections in OpenGL. It is based on the Point Based Approximate Color Bleeding method (P. Christensen). The first step is a point cloud generation (uniform, regular sampling of the scene) done by render
URL last crawled: 2023-01-10
URL speed: 5.890 MB/s, downloaded in 0.001 seconds

open external url

We found no external links pointing to this url.