URL details: ogltotd.blogspot.com/2006/12/render-to-texture.html?showComment=1357313787011&m=1#c4845788449727276428

URL title: OpenGL Tip of the Day: Render to Texture
URL paragraphs: A collection of handy tips on using OpenGL >> You can only render to RGB, RGBA, and depth textures using framebuffer objects. I successfully rendered to an FBO containing a GL_INTENSITY16F_ARB buffer. I used this with a pixel shader to store a high quality
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2023-01-08
January 4, 2013 at 7:36 AM